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- Bad Influence!
- Season 4
- Episode 14
New Games for 1996
Bad Influence! - S4 - E14
Main Review: Yoshi’s Island (SNES) Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation
Bad Influence!: Season 4 - 14 Episode s
4x1 - Update on the Super Consoles
September 6, 1995
Main Review: Panzer Dragoon (Saturn) Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory Report: Dave Perry and Earthworm Jim 2
4x2 - Games based on TV Shows
September 13, 1995
Main Review: Comix Zone (MD) Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab Report: Community access cable TV show Video Game Slams
4x3 - Serial Play Multiplayer Gaming
September 20, 1995
Main Review: Donkey Kong Land (GB) Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams Report: SIGGRAPH ‘95
4x4 - The Sony Playstation
September 27, 1995
Main Review: Wipeout (PS) Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor Report: The birthplace of videogames, Silicon Valley
4x5 - The History of Pool Games
October 4, 1995
Main Review: Command & Conquer (PC) Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy Report: Virtual World in LA
4x6 - Worms
October 11, 1995
Main Review: Shinobi X (Saturn) Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback Report: A motion capture studio in Sheffield
4x7 - The Cheat Boy
October 25, 1995
Main Review: Killer Instinct (SNES) Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction Report: Using GPS to aid the visually impaired
4x8 - How a Laser Display is created
November 1, 1995
Main Review: Tekken (PS) Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys Report: Filming The Darkening at Pinewood Studios
4x9 - Telephone calls over the Internet
November 8, 1995
Main Review: Powerdrive Rally (Jaguar) Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games Report: Guide to turn an idea into a game
4x10 - Clothes designed on Computer
November 15, 1995
Main Review: Worms (PS) Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet Report: Shooting video sequences for games
4x11 - Cyber Pets
November 29, 1995
Main Review: Vectorman (MD) Features: Cyber pets; A new technique to model virtual hair Report: The Nintendo Ultra 64
4x12 - Games for the Sega Saturn
December 6, 1995
Main Review: Earthworm Jim 2 (SNES) Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers Report: A Royal Navy helicopter simulator
4x13 - Motion Capture Animation
December 13, 1993
Main Review: Extreme Games (PS) Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas Report: Tokyo’s National Games Day
4x14 - New Games for 1996
January 2, 1996
Main Review: Yoshi’s Island (SNES) Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation