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- Episode 11
New Alliances
Hypernauts - S1 - E11
Kulai brings the Hypernauts to meet the Sacul, an ancient race powerful enough to hold back the Triiad.
Hypernauts: Season 1 - 13 Episode s
1x1 - First Contact
March 1, 1996
Three misfit cadets at the Academy for Galactic Exploration are assigned to retrieve an old satellite.
1x2 - The Star Ranger
March 2, 1996
The kids and Kulai locate a long-abandoned, deep space Earth science station which they make their base. Ace has a very close and dangerous encounter with the Triiad Armada.
1x3 - Icebound
March 9, 1996
The Star Ranger begins to run low on water, so the Hypernauts land on a nearby ice moon where they discover an ancient space craft, and giant heat seeking worms.
1x4 - Battle at Vekara
March 16, 1996
The Hypernauts go to the local trade planet, Vekara, to repair and update the ship and mechsuits after a conflict with the Triiad.
1x5 - Cloudholm
March 23, 1996
A low tech world named Cloudholm is in the path of a Triiad prospector probe. The Hypernauts and Kulai attempt to warn the planet's inhabitants the Hokita, who live in gas powered zeppelin platforms.
1x6 - A Walk in the Garden
March 30, 1996
The Hypernauts, unwilling to tolerate the processed rations stored on the Star Ranger, land on an earthlike world in order to collect clippings for Max so that she may begin a garden.
1x7 - Into the Dark So Deep
April 6, 1996
The Hypernauts and Kulai go to rescue survivors of a maker attack. Sharkey learns to confront his fear of enclosed spaces.
1x8 - Gone to Meet the Maker
April 13, 1996
The Star Ranger is in danger of being discovered when a maker begins to process the asteroid field the station is hiding in.
1x9 - Reunion
Kulai joins her people the Pyrans in order to perform a regeneration ceremony to renew her race and create new Chalim (spiritual leaders). Ace and Sharkey remain on the Star Ranger in order to work on the robot Sharkey took from the maker in "Gone to Meet the Maker". A watcher inside the robot attempts to escape and broadcast the Star Ranger's location to the Triiad.
1x10 - Hole in the Sky
Vekara falls under attack from the Triiad forces. The Hypernauts manage to keep the Triiad at bay until a group of refugees are able to escape.
1x11 - New Alliances
Kulai brings the Hypernauts to meet the Sacul, an ancient race powerful enough to hold back the Triiad.
1x12 - The Challenge (1)
Some of the aliens races blame their woes with the Triiad on the Hypernauts. Stung by this, the Hypernauts set out to destroy one of the largest ships in the Triiad fleet in order to prove their worth. While they're making plans, Kulai accepts a secret challenge from Paiyin to a duel of honor. Kulai is taken hostage, but she places herself into a special Chalim trance called the endless sleep that shuts down her mind.
1x13 - The Challenge (2)
The Hypernauts seek the help of the Sacul to get revenge for what has been done to Kulai. They give the Hypernauts a weapon capable of generating power equivalent to a small star. The Hypernauts manage enter the main Triiad fortress ship and activate the Sacul weapon before escaping. The explosion destroys the fortress, the Triiad aliens and the fleet, Paiyin also escapes. Later Kulai is woken with the aid of a telepath.