Cowboys and Cossacks
JAG - S2 - E14
Harm, Mac and Bud are assigned sea duty to be official observers during a joint war games exercise between U.S. and Russian naval forces, but the games take a deadly turn when the rival captains decide to make the battle real -- and Harm, Mac and Bud are trapped on board the warring ships. The captains are bitter enemies from Cold War days and have deemed this their final grudge match. Both are determined to make it a battle to the death, even if it means going down with their ships -- and taking everyone on board with them -- and it's up to Harm and Bud to defuse what could become World War III.
JAG: Season 2 - 15 Episode s
2x1 - We the People
January 3, 1997
Harm teams up with Maj. Sarah MacKenzie and Lt. Roberts to investigate, together with Special Assistant Webb, the theft of the Declaration of Independence, which was stolen by Colonel O'Hara. O'Hara, who turns out to be Mac's uncle, claims he has taken control of it to remind the people - and especially the politicians - of its meaning and spirit. Locations: East of Yuma, Arizona; Red Rock Mesa; Washington, D.C.; Falls Church, Va.
2x2 - Secrets
January 10, 1997
The convicted spy Jason Magida successfully escapes from Groton brig and his way leads him straight to Adm. Chegwidden, who was involved in his court-martial back then. Magida takes Chegwidden, Mac and Bud hostage. Claiming he was framed, he insists the three officers retry him. Harm, in between trying from outside to solve this situation with Webb's help, calls in a SWAT team and then has his hands full of keeping the team from killing Magida. Locations: Groton, Conn.; Falls Church
2x3 - Jinx
January 17, 1997
Harm risks his life to prove that an F-14 squadron is not jinxed after there have been six fatal mid-air accidents, including one that killed his best friend. During Mac and Harm's investigation into the ""curse"" of the squadron, they learn that the rumor of a jinx stems from an accidental bombing of an Iraqi mosque during Desert Storm. Now only one of the fliers involved in the bombing is left, and Harm has no choice but to fly with him in order to restore the squadron's confidence. However, when a mid-air refueling goes awry and Harm is seriously injured, it seems that the squadron may be jinxed after all.
2x4 - Heroes
January 24, 1997
Harm and Mac face off on opposite sides of the courtroom at the trial of a Navy Seal accused of murdering his closest friend during a mission against terrorists. Despite evidence to the contrary and the accused's unwillingness to cooperate, Mac, who is defending him, feels there's more to the story than meets the eye. Her fervor causes Harm, who is prosecuting the case, to dig deeper into the dead boy's personal life. It is Harm who discovers that it isn't a case of murder -- but, in fact, the victim begged his friend to kill him in order to keep a secret from his father, a strict former Navy petty officer.
2x5 - Crossing the Line
January 31, 1997
Harm and Mac investigate a female fighter pilot's charge of sexual harassment against her commanding officer. The pilot, Lt. Marilyn Isaaks, claims to have been grounded for pressing charges of sexual harassment against her commanding officer, Capt. Boone (guest star Terry O'Quinn). Capt. Boone claims he grounded her because she's a bad pilot. While Harm and Mac are called in to conduct a thorough investigation into the allegations, congressional intervention forces Boone to schedule Isaaks for a training flight -- an action that Harm feels will have deadly consequences.
2x6 - Trinity
February 7, 1997
Harm & Mac are sent to Belfast, Ireland when the child of Navy Lieutenant Nivens suddenly turns up missing and a note left behind indicates it was taken by Lorcan Barnes of the Irish Republican Army (IRA), who also happens to be the child's father. Arriving in Belfast, Harm & Mac are immediately at odds with the Royal Police, when they suggest ""negotiating"" with the IRA for return of the baby. Not finding much help, they go and search out the IRA on their own. Directed to a bar & told to ask for a particular type of beer. While playing darts, a man showing Mac the proper way to throw a dart whispers in her ear to go to an abandoned storefront. With the Royal Police tailing them, Harm and the baby's mother risk going to the storefront, while Mac boards a bus and leads the Police away from Harm.
2x7 - Ghosts
February 14, 1997
The JAG team discovers an evil plot by a rogue CIA agent after two attempts are made on Admiral Chegwidden's life. After Harm and Mac uncover the fact that all the members of the admiral's former SEAL team have recently died under mysterious circumstances, the JAG team learns that Chegwidden and his team were part of a CIA-controlled SEAL mission during the Vietnam war. Suspecting that the murder attempts may be connected to the mission, they start an investigation that leads to the rogue agent's plot to eliminate all witnesses to a terrible incident that occurred during the mission. But when the assassin kills Chegwidden's girlfriend, he decides to take care of the job himself -- even if it means losing his stripes.
2x8 - Full Engagement
February 21, 1997
Harm and Mac play a deadly game of hide-and-seek in the Appalachian mountains when they are tracked by backwoodsmen poachers who have just killed a game warden. While on their day off, Harm takes Mac for a flight in his vintage airplane, only to be forced to make an emergency landing in a mountain clearing because of mechanical problems. While in search of help, they unwittingly surprise a band of poachers who have just murdered a game warden and who are now determined to kill Harm and Mac. Their lives in jeopardy, Harm and Mac must utilize every evasive military maneuver they've ever learned in order to escape the murderers who are now hunting them.
2x9 - Washington Holiday
February 28, 1997
Harm is assigned to escort a rambunctious and ravishing Romanian princess, whose life has been threatened if her father petitions to join NATO. Meanwhile, Bud wrestles with starting a romance with Ens. Harriet Sims.
2x10 - The Game of Go
February 28, 1997
A Colombian drug lord wants to deal for the life of a Marine who was left behind when the covert mission to kidnap him went awry.
2x11 - Force Recon
March 7, 1997
Harm goes undercover as a Marine gunnery sergeant to help Mac in her investigation of questionable Marine training methods and becomes a victim of unsafe maneuvers himself. While undercover, Harm learns that the tough-as-nails officer in charge of Force Recon training, Capt. Koonan, introduces unexpected problems into the training missions as a means of teaching the men to react quickly to surprises during combat. In addition to testing the Marines' mettle, the method also doubles their chances of returning safely from combat. However, in the mission in which Harm is involved, the method backfires dramatically, leaving five men trapped in a training maneuver destined for a disaster that even Capt. Koonan can't reverse, and it's up to Harm to get the trainees -- and himself -- out safely.
2x12 - The Guardian
March 28, 1997
Harm and Mac defend a former Navy Seal, now a homeless man, but still a highly trained killing machine, who is accused of using excessive force in killing three men who tried to hold up a convenience store. It seems like an open-and-shut case of triple homicide until Harm and Mac discover that the former Seal, Paul Bauwer acted instinctively at the store as he sought to protect a young boy -- who happened to be his estranged son but didn't recognize him. Bauwer, embarrassed by his own vagrancy, wants to keep his identity a secret from his son. As a result, Harm and Mac must devise a successful defense without divulging their client's relationship to the only witness to the incident, while at the same time proving that Bauwer acted in an appropriate manner.
2x13 - Code Blue
April 4, 1997
Hospitalized with a knee injury, Harm is forced to take action when the Hamas, a terrorist Islamic Resistance group, takes the hospital hostage. An Israeli diplomat undergoing a heart transplant provides the Hamas terrorists with the perfect negotiating tool. They take over the operating room -- as well as the entire hospital -- and use the diplomat as leverage while demanding the release of one of their imprisoned leaders. Meanwhile, Mac is trapped in the hospital cafeteria trying to negotiate with two terrorists.
2x14 - Cowboys and Cossacks
April 11, 1997
Harm, Mac and Bud are assigned sea duty to be official observers during a joint war games exercise between U.S. and Russian naval forces, but the games take a deadly turn when the rival captains decide to make the battle real -- and Harm, Mac and Bud are trapped on board the warring ships. The captains are bitter enemies from Cold War days and have deemed this their final grudge match. Both are determined to make it a battle to the death, even if it means going down with their ships -- and taking everyone on board with them -- and it's up to Harm and Bud to defuse what could become World War III.
2x15 - Rendezvous
April 18, 1997
Harm and Mac find themselves courtroom adversaries when Mac is assigned to defend an admitted wife abuser whom Harm is prosecuting for the murder of his wife's boyfriend. Mac finds herself detesting the man whom she is supposed to be defending -- a man who reminds her all too well of her abusive father. Meaning well, Harm advises Mac that she's letting her personal feelings get in the way of her professional duties, but the advice enrages Mac and she takes out her anger on Harm as well as her client.