DOOM Documentary: Part 2 - Designing a First Impression

December 13, 2016
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Noclip - S1 - E7

DOOM Documentary: Part 2 - Designing a First Impression

In part two of Noclip's look into the development of DOOM (2016) Danny analyzes the design of the game's opening level, and talks to Hugo Martin & Marty Stratton about the origin of the game's self-aware tone.

Noclip: Season 1 - 11 Episode s